I’m so behind with Blogs, so I thought I’d revisit the highlights.
December 2018 was exciting for me, attending the Epic Unreal engine event at the Excel centre in London. Up to this point, I’d just tried to figure it all out myself. As with “Shake” may years ago, I realised there is only so far you can learn something without expert assistance. This was laid on in bucket loads over these few days. workshops and amazing case studies opened my eyes to a vast array of possibilities this game engine can provide.
I met with many like minded professionals and hope to collaborate with them in the future.
For now I am using the software alongside Cinema 4D, to previs the next instalment of the Comic